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Wii U Might Support Two Tablet Controllers After All

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Report says Nintendo redesigning ironware to compensate.

Last year, Nintendo's Shigeru Miyamoto impressed gamers with an inspiring technical school demo of the company's latest comfort, the Wii U. The Wii's successor showed greatly improved ironware, a stylish design, and finally, a new advanced controller that combined the rotating mechanism abilities of a Wii Remote with the HD touchscreen of a tablet information processing system. The only problem was that the arrangement could apparently only confirm one of them, forcing other players to make do with whatsoever Wii Remotes and 3DSs they whitethorn materialise to have around. Now, reported to a "sure game development executive director," that limitation may be ever-changing.

"Nintendo immediately know they absolutely involve to support two tablets," the unknown executive explained. "At E3 they didn't commit to this, but they know how important it is to make it technically possible to support ii screens."

The initial reason for the one-tablet limit was cost and capability; reportedly, in order to support a second comptroller, the Wii U would demand to be shapely with much more RAM and processor speed than originally projected. As we're still in unofficial-rumor-land, there's been atomic number 102 announcement of how Nintendo would desire to overcome this problem, merely the company's interest in correcting this yield seems perfectly feasible. According to the source, Nintendo wouldn't just be addressing the concerns of players, but developers as well.

"Even if [allowing a intermediate tablet] affects framerate, as a developer and player, I don't care. It needs to work. Developers will design appropriate games for this. If you'Re building a quiz game you're non going to give a shit about the framerate."

The source too unchangeable that engineers are currently at work adding the capability to Nintendo's current iteration of the Wii U, and that if they're undefeated in their efforts, deuce tablet controllers will definitely be the console's upper limit. Until this uninjured thing is sorted out, the Wii U's ultimate Ram count and processing power won't be finalized either.

As perennial as a indorsement controller doesn't drag the Wii U's graphical capabilities back below synchronous systems, I guess this is a bully, if non necessary step for Nintendo. After all, it's sort of hard to imagine a company renowned for its local multiplayer non allowing its newest engineering science to be part of the fun. Hopefully, if this anonymous source is legit, Nintendo's engineering team can get hold a means to make it pass. Accordant to official Nintendo sources, we're going to construe the Wii U in its ultimate soma at E3 2012 either way.

Source: Develop-Online.meshing

https://www.escapistmagazine.com/wii-u-might-support-two-tablet-controllers-after-all/

Source: https://www.escapistmagazine.com/wii-u-might-support-two-tablet-controllers-after-all/

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